Dragon Practice stacks) of their maximum health each second, capped at a hundred for every tick from monsters. Subsequent apps on the burn off stack, however not refreshing the length from the previous burn. Enemy
blaze burn off flame glow flicker combust ignite sputter spark fire sparkle kindle glisten char enkindle soften light-weight (up) roast scorch waver catch deflagrate Prepare dinner gleam bake flare (up) shimmer broil radiate twinkle brighten beam shine defeat (down) swelter glitter flash glare gutter glimmer scintillate glint
winner produces an smolder explosion that promotions physical harm to close by enemies, with subsequent explosions towards a similar target working seventy five% harm on the previous explosion's injury.